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Divisions (alliances)

Shared progression, dedicated shop, cooperative missions

A division groups several players around a shared boost, a skills shop and a coop mission system. It has its own level, XP and internal currency fed by member contributions.

Progression

  • To level up, the division must earn an XP amount that grows by 10% each level. From level 2 onward, the XP required is: 1000 × 1.10^(level - 2). Examples: level 2 = 1000 XP, level 3 = 1100 XP, level 10 = around 1900 XP.
  • Total cumulative XP is simply the sum of every tier from level 2 up to the current level — the total XP required to reach that level.
  • Max member count depends on the division level and purchased bonuses: 5 + level + bonuses. Example: a level 10 division with no bonus can hold 15 members.

Division XP is fed by a percentage of members' solo XP. Each division mission also grants XP directly. Failing a division mission causes the division to lose XP.

Division shop

30 items unlocked progressively based on division level. Three categories of effects:

  • Temporary boost: boosted credits + XP for X hours for all members.
  • Permanent boost: additive permanent boost on credits + XP.
  • Mission probability: +% chance of a division mission spawning.
  • New members: increases member capacity.
  • XP rate: increases the solo XP → division XP conversion rate.
  • Credit distribution: unlocks credit distribution (requires 25+ members, level 40+).

Shop excerpt

LvlCostEffect
17,500+10% credits & XP for 24h
25,000+5% division mission probability
310,000+1 max member
510,000+0.1% division XP rate
620,000Permanent boost +2.5% credits & XP
1025,000+20% credits & XP for 48h
2050,000+30% credits & XP for 72h
2314,000Unlocks credit distribution (unique)
24100,000Permanent boost +5%
30100,000+50% credits & XP for 7 days
401,000,000+100% credits & XP for 7 days
501,000,000+0.5% division XP rate
905,000,000+1% division XP rate
951,000,000+5 max members

Automatic contribution

Each division can set a contributionRate (% of mission credits redirected to the division). Whenever a member resolves a solo mission, this % of their reward goes to the alliance instead of the player.

Alliance boost

Alliance boosts stack active boosts (temporary + permanent) purchased in the division shop and add to other individual multipliers during rewards.