Divisions (alliances)
Shared progression, dedicated shop, cooperative missions
A division groups several players around a shared boost, a skills shop and a coop mission system. It has its own level, XP and internal currency fed by member contributions.
Progression
- To level up, the division must earn an XP amount that grows by 10% each level. From level 2 onward, the XP required is: 1000 × 1.10^(level - 2). Examples: level 2 = 1000 XP, level 3 = 1100 XP, level 10 = around 1900 XP.
- Total cumulative XP is simply the sum of every tier from level 2 up to the current level — the total XP required to reach that level.
- Max member count depends on the division level and purchased bonuses: 5 + level + bonuses. Example: a level 10 division with no bonus can hold 15 members.
Division XP is fed by a percentage of members' solo XP. Each division mission also grants XP directly. Failing a division mission causes the division to lose XP.
Division shop
30 items unlocked progressively based on division level. Three categories of effects:
- Temporary boost: boosted credits + XP for X hours for all members.
- Permanent boost: additive permanent boost on credits + XP.
- Mission probability: +% chance of a division mission spawning.
- New members: increases member capacity.
- XP rate: increases the solo XP → division XP conversion rate.
- Credit distribution: unlocks credit distribution (requires 25+ members, level 40+).
Shop excerpt
| Lvl | Cost | Effect |
|---|---|---|
| 1 | 7,500 | +10% credits & XP for 24h |
| 2 | 5,000 | +5% division mission probability |
| 3 | 10,000 | +1 max member |
| 5 | 10,000 | +0.1% division XP rate |
| 6 | 20,000 | Permanent boost +2.5% credits & XP |
| 10 | 25,000 | +20% credits & XP for 48h |
| 20 | 50,000 | +30% credits & XP for 72h |
| 23 | 14,000 | Unlocks credit distribution (unique) |
| 24 | 100,000 | Permanent boost +5% |
| 30 | 100,000 | +50% credits & XP for 7 days |
| 40 | 1,000,000 | +100% credits & XP for 7 days |
| 50 | 1,000,000 | +0.5% division XP rate |
| 90 | 5,000,000 | +1% division XP rate |
| 95 | 1,000,000 | +5 max members |
Automatic contribution
Each division can set a contributionRate (% of mission credits redirected to the division). Whenever a member resolves a solo mission, this % of their reward goes to the alliance instead of the player.
Alliance boost
Alliance boosts stack active boosts (temporary + permanent) purchased in the division shop and add to other individual multipliers during rewards.