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Fleet

Buildings

Building types

There are thirteen types, unlocked progressively based on the operator's level:

  • Fire station
  • Police station
  • Gendarmerie station
  • Hospital / Medical transport
  • SMUR base
  • AASC premises (approved civil protection association)
  • Disaster response base
  • National response unit
  • Special railway base
  • Special port base
  • Special airport base
  • Gas station
  • Maintenance workshop

Construction and expansion

Constructing a building costs credits and takes time (instant for the first building, then progressively longer). Each building has a number of garage slots:

  • you can expand a building to accommodate more vehicles,
  • each garage expansion costs credits and takes time to complete.

Strategic placement

Place your buildings on well-connected real-world roads: your vehicles' travel times depend directly on the actual road network layout. A minimum distance of 1.5 km is required between two buildings belonging to the same service. To optimize response times, prioritize locations near high-speed, two-way roads. Placing a building on a one-way street means losing precious seconds on every response.

Buildings also have rooms that can be constructed [THIS SECTION OF THE WIKI IS NOT YET AVAILABLE]