Callpoint Wiki
The official game wiki: everything you need to coordinate your emergency services.
◆ Operations
The dispatch panel lists active missions and lets you deploy your vehicles in just a few clicks. Some operators prefer dispatch for its speed in deploying and tracking responses, while others prefer the map so they can take distances between ongoing missions into account.
Incidents appear automatically in your “Incident Spawn Zone”, along the real-world road network. Their spawn rate depends on the player's resources relative to the resources required by active missions, and adjusts based on several factors, including:
Sometimes an incident has no precise address. In that case, you need to comb the area to find a victim or a fugitive.
Some incidents spawn a fleeing vehicle (red icon) that keeps moving. The mission is not resolved by arriving at a location: you need to catch up with the target using vehicles fast enough to stop it.
Each operator has their own incident spawn zone, defined by a number of grid squares.
Each completed response creates an entry showing the mission type, completion date, and rewards paid out (credits, XP, division or session share). Vehicle pursuits, search missions, and multiplayer session missions appear here just like any other mission.
◆ Fleet
There are thirteen types, unlocked progressively based on the operator's level:
A vehicle's type determines the tags it covers: firefighting, rescue and casualty care, extrication, command, lighting, resupply, reconnaissance, public order, medical support, air, water or rail capabilities… This determines its usefulness when dispatching resources.
◆ Events
Disasters can occur randomly anywhere on Earth. These are large-scale regional or global events involving asynchronous, real-time cooperation. All players whose fire stations or other stations are within a disaster's geographical area can respond simultaneously to earn shared contribution points.
A seasonal event is a temporary global event (usually lasting 14 days), open to all players as soon as they join. Only one seasonal event can be active worldwide at a time. There are several types of seasonal events, and the developers determine which are selected.
Each day brings a new set of objectives: resolve a number of missions, deploy certain vehicle types, participate in an event, handle emergency calls… Progress updates automatically as you play, with no action required on your part.
◆ Economy
Prices come directly from your app store and are displayed in your currency.
Boosters multiply the rewards from missions resolved while they are active. They stack with the subscription multiplier and event bonuses. Active multipliers are visible in the top bar; see Interface & top bar.
Callpoint subscriptions let you support the game's development while enjoying ongoing benefits and monthly rewards. Three plans are currently available: First Responder, Rescuer and Operator.
◆ Multiplayer
Zoom out on the map and there is a good chance you will see one or more GO-FAST events in progress. GO-FAST events spawn at random locations and random intervals, and are visible to all Callpoint players.
Real-time multiplayer lets up to 5 players share a game: everyone keeps their own buildings, vehicles and money, but missions are shared and resolved together.
From the multiplayer menu, search for a player by username and send a friend request. Until it is accepted, it appears in the Pending section for both players.
◆ Social
Your ranking depends mainly on your level and accumulated experience.
Username, level and rank, cumulative statistics (missions completed, credits earned, contributions), current subscription and rewards earned. You can also access the rankings here.
On the login screen, Forgot Password sends you an email with a link to the account management area, where you are automatically logged in.